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Saturday 27 December 2014

Festive Break

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Lords Of Waterdeep

I turned up to Cult last week to be greeted by a lonely Craig. Usually there are a couple of people that arrive before me. As time passed we became increasingly worried that no one else would make it so close to Christmas and it would turn into some sort of awkward, online dating gone wrong scenario. Luckily a bunch of people turned up. Two of them berating me for not writing the blog for last week, so this will be some sort of combined entry for the both.

DominionIn the last post I said something about if the cards against humanity players turned up next week I'd count them in the numbers. Well, as it happens they did turn up so true to my word I'll include them. That meant about 19 people two weeks ago and about 13 last week.

In all honesty I can barely remember what happened a week ago let alone what happened two weeks ago. I do have a small amount of photographic evidence to jog my memory though. It kind of goes a bit like this; Cards Against Humanity, Dominion, Betrayal at House on the Hill, The Resistance, Lords of Waterdeep and Settlers of Catan.

Settlers of CatanI won Dominion, which I was pretty pleased about. I'm always pleased when I win Dominion. I started off strong in Waterdeep but ended up coming last, if memory served. I think Dan came first. Mike declared it one of the few worker placement games he didn't hate so if anything it's a win for the game itself.

Surprisingly it was the first showing for Settlers of Catan at IpBoG, the game which inspired its logo. I'm sure other games were played but I don't remember what. However I do know a drink was spilt, but this time not over a game, just a bag. We have to start paying attention to the drinks on the table rule.

FluxxSo last week we started off with Fluxx while we waited for people to arrive. The rules explicitly allow people to join part way through so it seemed like a good choice. After a while we had a terrible rule set where we could play only a single card but that card had to be chosen at random by another player. This started to drag so when Dan got a chance he dealt one of his keepers to me, winning me the game. Sometimes Fluxx outstays its welcome and just has to be ended.

Other Dan had brought Eight Minute Empire. I jumped at the chance of a go at this. It was a pretty fun little area control/set collection game. I've heard people call it a 4X game but it really isn't. It also isn't 8 minutes, at least with the full compliment of players. It's still pretty quick at around half an hour.

Eight Minute EmpireWe played another 5 player game of Hanabi and did very well again (23 points, I think). Dan wasn't sure if there was a rule change for more players but we didn't think so because we hadn't played it differently last time with 5 players. I've more recently been told that we have less cards in our hands with more players. I've not verified this but it sounds likely. We probably accidentally cheated both times, it was kind of easy.

Quarriors made its first appearance. We only made it about half way through the game before closing time. Again so many more games were played but I don't have photos of them so I forget what they were. I'm pretty sure Johnny played Bang! However I do know a drink was spilt again, but this time not over a game, just a crotch. We really have to start paying attention to the no drinks on the table rule.

We'll be taking a festive break from IpBoG next week (the 29th) as Cult is closed. We'll be back with a vengeance in the new year, no doubt with a whole host of new board games we received for Christmas. See you there!

Wednesday 10 December 2014

All Filler No Killer

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Cards Against Humanity

So depending on who you believe, this week we either had 17 or 22 people this week. I say only 17 count but Dan disagrees. Apart from the potential extra 5 that Dan is counting I don't think we had any new attendees this week but it's getting a little difficult for me to keep track.

King of TokyoLast week Gemma said she wanted to play King of Tokyo, so as the super nice guys both Dan and I are, we'd both brought it in. I lead King of Tokyo while Dan set up Kemet. We played standard King of Tokyo without Dan's extra expansions because, to be totally honest, I couldn't remember exactly how they worked. I got taken out quickly after rolling all 6 dice three times and failing to get a single heart.

I was in fact out so quickly that Dan was still teaching the rules to Kemet. I think Dan is channeling some Egyption gods because he's winning every game of Kemet he plays recently and this week was no different. Note to self: make sure we gang up on Dan next time I play. The others had lowered the usual upstanding and civilised tone of the evening by playing Cards Against Humanity.

SplendorAfter King of Tokyo we split into two groups with one playing Splendor and the other playing Machi Koro, another dice rolling game of luck mitigation. In the same way it can go in King of Tokyo, due to no fault of his own, luck was not on Alex's side and he got left far behind. I thought I was bound to win, needing less than ten coins to buy my final landmark. The main contender to my victory was Demetri but he needed over twenty coins. I rolled a nine which would give me five coins and him ten. Instead of re-rolling I let Demetri get the ten, sure that no one else would roll another nine before his turn. How wrong I was, another ten was rolled giving us both the money required to win but his turn was before mine and my victory was stolen from me.

HanabiMike arrived at his usual 8:30 and we launched into a game of No Thanks! followed by For Sale. Contrary to last week's success, Alex continued his losing streak, coming last in For Sale. I'm pretty sure I ended up winning but I played so many games I'm having a hard time remembering who won anything..

After this we played Hanabi. I'd played this a couple of times before but always with two or three people and I'd found it fiendishly hard. This time we were playing it with five people and found it much more enjoyable and forgiving.We actually ended up doing pretty well, playing all the cards and scoring something like 22 points but with a bit of accidental cheating when people let on more than they meant to. It's easily done in this game though.

After that we joined with a few other stragglers and played a seven player game of No Thanks! Strictly more players than the game can support but we removed five cards instead of nine and started off with less tokens and it still played pretty well.

Machi KoroI can't be sure of every game that was played this week but I know Johnny was running a game of Betrayal at House on the Hill. I also know Lost Legacy was played with two sets of the game in play. I know this because there was a drink related accident. Someone had split their drink all over the table, drenching Alex's cards. Luckily to avoid too much awkwardness it was James, Alex's brother, so I guess sibling rivalry dictates a series of headlocks and Chinese burns as punishment. Either that or James buys Alex new copies. I think that's probably what they're going with. This is the second drinks related accent that I'm aware of, the previous one involving my copy of Citadels but in that case the cards came off relatively unscathed. I guess we should try and make sure we put drinks on the sides, not on the tables to avoid such mishaps in the future.

Finally the mystery of the extra five players. Towards the end of the night some passers by borrowed Cards Against Humanity and played that for a while with Craig. I'm not counting it because they didn't come specifically for the club, it was just a happy accident. If they're back next week to play again then I'm counting them!

Tuesday 2 December 2014

Expand, Exploit, Exterminate

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Carcassonne

Just like last week we got three newcomers and fourteen attendees. We've been getting quite a few newcomers this week so maybe we'll hit the mythical twenty-one.

No Thanks!
Mike had mentioned on the facebook group that he'd be coming at 8:30, armed with Quantum. I really wanted to try this game out so I started off with some small filler games so I could pounce on Quantum as soon as it arrived. I started off playing No Thanks! but the deck wasn't shuffled very well so it was easy to get runs. In this game lowest score wins and I won by hardly taking any cards and having a few tokens, resulting in a minus score. We shuffled the deck (properly this time) and played another game. I managed a double win, getting the lowest score in this game too. Afterwards we played Yardmaster Express with Dan winning. Mike arrived and joined us for another game of Yardmaster with Dan getting a double win himself. Yardmaster is a pretty cool game but it comes with caboose cards which are shared goals and there are only four of them. The game really needs more caboose cards to add some variation.

Yardmaster Express
While we were playing our fillers, Johnny was running Power Grid. I don't think he realised how little of the rules he remembered and had to spend the first half of the game buried in the rule book. Although it took a bit longer than expected, Johnny ended up winning.

Alex was running a game of Inkognito. Last week he said it was the game that Cludo should have been but when he described it to me it sounded more like Guess Who. Guess Clue, maybe? Apparently it's good but needs exactly four people and you play in pairs. Alex was paired with Cathy who ended up winning.

QuantumMike had arrived and so brought out Quantum. It does a maximum of four people and we had five but it was getting late  and Gemma had to get going. That was until Alex came over to pick up Carcassonne and she jumped at the chance to play it. As soon as the Quantum box was opened everyone was far too excited about the dice. They're so big, like King of Tokyo dice, and all translucent. And the game! Well, it's sort of like a 4X game except not really because there's not much exploring. I guess it's more of a 3X game. I really enjoyed it but I could be biased as I won. It was a close game between me and Dan but I managed to place my final cube on what would have probably been the turn before he managed to. It would be a contender for one of the best games of 2014 if it wasn't for the fact that it was released in 2013.
 
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